Source: modpe.jsdoc
/**
* Static methods for the ModPE API
* @namespace {Class} ModPE
* @example ModPE.methodName([ arg1[, arg2[, ...argN] ] ]);
*/
/** @memberof ModPE */
function dumpVtable(String_, int_) {}
/** @memberof ModPE */
function getBytesFromTexturePack(String_) {}
/**
* return the current game version (e.g., `0.12.2`)
* @memberof ModPE
* @return {string} - the game version
* @example
* var version = ModPE.getMinecraftVersion();
* print(version); // "0.12.2"
*/
function getMinecraftVersion() {}
/** @memberof ModPE */
function langEdit(String1, String2) {}
/** @memberof ModPE */
function leaveGame() {}
/** @memberof ModPE */
function log(String_) {}
/** @memberof ModPE */
function openInputStreamFromTexturePack(String_) {}
/** @memberof ModPE */
function overrideTexture(String1, String2) {}
/** @memberof ModPE */
function readData(String_) {}
/** @memberof ModPE */
function removeData(String_) {}
/** @memberof ModPE */
function resetFov() {}
/** @memberof ModPE */
function resetImages() {}
/** @memberof ModPE */
function saveData(String1, String2) {}
/** @memberof ModPE */
function selectLevel(String_) {}
/** @memberof ModPE */
function setCamera(Object_) {}
/** @memberof ModPE */
function setFoodItem(int1, String1, int2, int3, String2, int4) {}
/** @memberof ModPE */
function setFov(double_) {}
/** @memberof ModPE */
function setGameSpeed(double_) {}
/** @memberof ModPE */
function setGuiBlocks(String_) {}
/** @memberof ModPE */
function setItem(int1, String1, int2, String2, int3) {}
/** @memberof ModPE */
function setItems(String_) {}
/** @memberof ModPE */
function setTerrain(String_) {}
/**
* @memberof ModPE
* @see {@link print}, {@link clientMessage}
*/
function showTipMessage(String_) {}
/** @memberof ModPE */
function takeScreenshot(String_) {}